AI Insights · Timothy · July 2022
Top Cartoon Fantasy Games on Android in Italy: Q2 2022
Discover the performance trends of the top 5 cartoon fantasy games on the Android platform in Italy during Q2 2022, including weekly downloads, revenue, and active user metrics.
During the second quarter of 2022, the top five cartoon fantasy games on the Android platform in Italy showcased interesting trends in weekly downloads, revenue, and active user metrics. Here’s a detailed look at their performance, based on data from Sensor Tower.
Candy Crush Saga from King experienced a steady increase in weekly revenue, peaking at approximately $196.7K in the final week of June. Weekly downloads saw fluctuations, reaching a high of about 16.3K in late April but declining to around 10.9K by the end of June. The game maintained a robust active user base, starting at nearly 280K and ending with around 264K weekly active users.
Candy Crush Soda Saga, another title from King, had its highest weekly revenue in mid-April at about $34K but saw a decline, finishing the quarter at around $24.2K. Weekly downloads varied, peaking at about 7K in early May, then dropping to roughly 2.5K by late June. Active users dropped from approximately 134K at the start of the quarter to around 114K by the end.
Match Masters - PvP Match 3 by Candivore saw its weekly revenue peak at around $32K in the last week of June. Downloads fluctuated significantly, with a notable increase from about 1.4K in early May to nearly 4K by the end of June. The game’s active users also showed an upward trend, starting at approximately 65K and reaching around 64K by the end of the quarter.
Pokémon GO from Niantic exhibited impressive growth in weekly revenue, especially in late May and early June, with a peak at around $58K. Weekly downloads surged during the same period, reaching about 17.6K at the end of May. Active users saw a consistent increase, starting at approximately 680K and peaking at around 1.15M by the end of June.
Toon Blast by Peak had a more stable performance, with weekly revenue peaking at around $19.6K in mid-April and ending the quarter at about $15.1K. Downloads remained relatively constant, fluctuating between 2.4K and 3.5K. Active users started at around 79K and ended with approximately 72K.
For more detailed insights into the performance of these and other apps, visit Sensor Tower.